Heart of the Swarm Guides for Beginners

The best Starcraft 2 Heart of the Swarm Guides for Noobs

heart of the swarm guides

Hei guys you may be wondering why im posting this here, but many people asked about Starcraft 2 and how to play this game. If you don’t know, Starcraft is one of the best rts games of all times but is also a very hard game and you need to invest much time to get things going and understand and the complex things about the gameplay. I have found a guide that will help you learn how to play the new Starcraft 2 expansion called “Heart of the Swarm”.

Im still playing league of legends but i like to change from time to time and play other stuff like Starcraft. I totally recommend you to play this game if you like challenges and are looking for good games to play this summer. Starcraft 2 is a strategy game where you can chose from three distinct races, Terran, Zerg and Protoss, each race has its strengths and weaknesses as you will learn when you get more into it.

The Terrans are basically humans and have very good defensive capabilities, the zerg are like bugs and infest galaxies to survive, you can produce very large number of units in a short period of time but they tend to be weaker than their human and protoss counterparts. The protoss are a technological advanced race of aliens that fight against both zergs and terrans for control of the galaxy.

I recommend you to start by playing games with all races and learn what each one can do. Try to remind the hotkeys, that will give you a big advantage when you start playing on the ladder against other players of the same level as yourself. One thing that helps a lot is to watch other players streams,  by doing this you can learn the timings and the build orders for any race.

I think the best way for anyone to start playing Starcraft 2 is to get a good manual or guide from a trusted source with lots of tips and information by more experienced players. I purchased the new Heart of the Swarm Beginners Guide that has helped me alot, its very extensive and you can watch the video guides that explain the basic and advanced layers of the game, learn the strategies and builds and become a decent player, give it a try and good luck with your gaming!

League of Legends Builds

 

League of Legend Strategy and Builds

league of legends builds

Before you focus on something, we recommend you having understood the big picture often before. This principle applies as well for League of legends. Have you fallen in an AD carry found and want your role is now perfect, you should familiarize you before the so-called “meta” for just this role with the current style of play. In this AD carry Guide I’ll tell you that’s why a lot of the basics, mechanics, and ideas about the role of the AD carries. To learn the best league of legends builds you should get a league of legends guide .

What is an AD carry?

An AD carry is a champion of dealing physical damage from a distance.

The task of the AD carries is share much as AD (attack damage – attack damage). Most of this damage is caused by “Auto attacks”, so the mere right click.
Therefore items be so prioritized that increase physical damage and, if necessary, attack speed (Attackspeed).
Defensive attributes are rather secondary for AD carries.
Usually he shares with a supporter, tasked with which is alive to hold him while this as many minions (minions) kills to get gold for better items the bot lane (so the bottom path).

Include the current AD carries the following champions: Ashe
Caitlyn
Corki
Draven
Ezreal
Graves
Kog’Maw

Miss Fortune
Quinn and Valor
Sivir
Tristana
Varus
Vayne
Urgot

Farming

Minions to “Load Pesce”, burying them means farms.Each “Last Hit” brings a rising with the playing time amount of gold. Since it rarely occurs due to the presence of the supporters and wards, that killing the opponents, the most important source of gold of the AD carries is farms. A higher “creep score” (abbreviated as CS, so the number of the killed minions) as the opposing AD carry means you win your lane. Last hut requires some timing. You must adapt to the attack animation of the champions, to catch the right moment. AD simplify the whole thing a little runes (great sign of strength). There are 2 things you need to know for the last hut in range of own towers.

The Tower needs 3 hits for a melee minion (melee vassals) and 2 for a ranged minion (ranged vassals). Melee minions are shot only ranged minions before the 1 hit of the towers again and again then after 2 hits to kill them. The damage is not sufficient or is the last to hit, other circumstances not capable of can be used also quite at an ability for it. Not be eighth but to consume all Mana pool for that.

Positioning

Positioning means so much as the position to find out of you share out the highest possible damage, without it dying.
For this purpose, you must keep all champions in mind and be careful where they are and what they are going.
Remember friends, whether they have used their ULTIMATES or Summoner spell (Summenor spells) recently and you friends during the cooldown an advantage can or you prefer something more defensive play in the reverse case.
In Teamfights, you remain so long out of enemy range until one is attacking your team. Your main goal is the opponent’s AD carry / AP carry to kill. But consider that your opponent can have the same goal and pass on your team members to kill you. In other words stay in motion and ensure whenever someone between you and your opponents as it is.
Playing partner with the lane

The communication with the supporter is often the point. Discuss when you want to play defensively, when you opened the fight and when you you back pulls out of the fight. Much can be seen also from the behaviour of the player’s or convey through the “ping” mechanism. The AD carry plays offensively, his supporters should help him. Offensive plays the supporter to the opponent at the load to interfere with Pesce, the AD carry should position itself so that it can support the supporter, but even within reach of the last hut remains.
Recommended items

Have you understood the fundamental theories and dominates the main mechanics, you should deal you still with the objects, which are an AD carry the election. You will find specially explains what items are, when and on what the most effective champion in the guides of the individual champions.

Urgot

How to Play Urgot

Urgot

The first question that will confront many probably already in the title is probably: “why grade Urgot?”. Since Urgot of one of the heroes played the least, this is probably justified. But in my opinion this hero deserves a little more attention. I hope that I agree with this Urgot Guide to bring people, this interesting hero who has much potential, a little closer. I play it since its release, and have denied him a large part of my games, and therefore hope to be able to show you some tips and tricks.

League of legends Urgot guide

Urgot to describe is not quite so easy to classify him as a complete AD-carry, would I believe incorrectly. Urgot is based in almost all types of game on AD, but he relies not only on his car attacks. Its main characteristic are his most definitely “missiles”(dazu Später INDEM Urgot Guide Mehr) and his ultimate ability. He is not necessarily easy to play, one must bring good sense of proportion and overview, also the Q key on the keyboard should be stable: p as this once should be enough rough overview at this point of the Urgot guides, now let’s take a closer look at his skills.
League of legends Urgot guide German – skills:

Q acid Hunter – Urgot fires an acid Hunter rocket that crashes the first enemy and can slow down it if his terror capacitor on. Acid Hunter track targeted opponents, who have been hit by the noxian etching charge. Urgot fires a missile in the selected direction, the 10/40/70/100/130 (+) physical damage.
Urgot guide info-> a very hot spell, since it has low costs and a high range, is actually suitable for all that to the farms, Harrods Assen, etc. Also this spell urgot’s main damage output is all in all, very horny.

Terror capacitor – Urgot invites its Kapazitator to get a shield. While the shield is active, urgot’s attacks slow down the opponent. Urgot invites its Terrorkapazitator, to obtain a shield that absorbs damage up to 80/140/200/260/320 (+ 0.8) for 7 seconds. While the shield is active, urgot’s attacks and rockets slow down opponents by 20/25/30/35/40%.
Urgot guide info-> the sign slowt taken opponents and keeps even relatively long. It is just a pity that it scale with AP, but also of base damage shut off is nothing to sneeze at in the beginning.

Noxian etching charge – Urgot launches a corrosive charge that deals damage to enemies in an area and reduces their armor.Urgot launches a corrosive charge in a target area. The enemy’s armor is reduced for 5 seconds at 12/14/16/18/20 and they suffer during the duration a total 75/130/185/240/295 (+) physical damage. “Acid Hunter” can activate themselves targets, suffering from “Noxus corrosive charge”.
-> Without this magic urgot’s missiles are only half as much Urgot guide info.
It hits an enemy, they get excessive range, and in addition to reducing armor. It’s always funny to see how taken opponents try to flee in panic, at the end but the range have no chance.

Hyper kinetic – Urgot loads his hyperkinetic kinetic and exchanges its position with its target. His goal is suppressed while channeling. Urgot’s armor and magic resistance are increased according to the Exchange. Urgot focusing his hyperkinetic kinetic for 1 second at a target and then exchanges the position with this. His goal is suppressed while channeling. During the concentration up shortly after Urgot 80/105/130 receives armor and magic resistance and the target’s movement speed is reduced for 3 seconds after the position swap by 40%.
Urgot guide info-> here is caution, otherwise you will a Freekill opponents quickly, otherwise he may wisely used, eintscheidend determine the Teamfight. In particular the armor gain is very strong.

Zhaunberührter pin amplifier – urgot’s attacks reduce the damage caused by its target for 2.5 seconds by 15%.

Items

In the following, I will even show my favorite build items and later show some more useful items, and explain.

Bane
+ 350 Mana + 7 mana regeneration all 5s, + 20 attack damage. UNIQUE passive: gives attack damage.
Urgot guide info-> I think the core item, which I buy myself in my build first, it will theoretically infinite mana and a little AD boost

Mercury’s treads
+ 25 Magic resist. UNIQUE passive: Enhanced movement 2 (does not stack with other boots) unique passive: 35 toughness
-> Nice effects, the toughness bring Urgot guide info and Magierresitenz make good is usually very escape spell of poor Urgot on the.

Youmus spirit blade
+ 30 Attack damage + 15% critical strike chance. UNIQUE passive: + 15% Abklingzeitverringerung.EINMALIG passive: + 20 armor penetration. UNIQUE active: You gain + 20% movement speed and 50% attack speed for 4 seconds. Normal melee attacks by enemy units extend the duration to 2 seconds up to 8 seconds (60 seconds cooldown).
Urgot guide info-> I know not why, but this item is extremely fun to Urgot, on one AD for the Q-spell, a little crit chance, but especially the cooldown reduction puts it, because it can fire 4 missiles so with luck during the duration of the E spells. In addition, the armor penetration gives a super damage bonus. Last but not Least, one can well flee the active effect or track.

Banshee’s veil
+ 375 Life, + 375 Mana, + 50 magic resistance. UNIQUE passive: Get a magic shield that intercepts the next enemy ability (45 second cooldown).
-> After Youmus I start mostly Urgot guide info to expand my defense. Banshees are dodging me to the possibility of one, a stun or similar, and also one nice HP bonus, and Magieresitenz. Mana is also nothing to sneeze at, because you get more AD-bonus with bane.

Guardian Angel
+ 68 Armor + 38 magic resistance. UNIQUE passive: your champion after the death revived with 750 health and 375 Mana be restored (abklingzeit 5 minutes).
Becoming a Urgot guide info-> to more “durable”, I get as a 5th item guardian angel, I think its function is self explanatory.

Bloodthirster
+ 60 Attack damage + 15% life steal. Passive: Each killed opponent brings additional + 1 attack damage and + 0.25% Lifesteal. Maximum + 40 damage and + 10% life steal. All bonuses are lost upon death.
Urgot guide info-> as last item I’ll get me to the Bloodthirster, my damage by Q to increase, or heal between fights to me.

I must say much to my personal build, it works very good, but it’s also quite expensive. I get all the items in the order, only the shoes are pushed between them at some point. But I can understand if this build is not necessarily your case, so here are a few alternative items:

Witches drinker
+ 35 Attack damage, + 30 magic resistance. UNIQUE passive: If you would take magic damage, through which your life falls below 30%, gain a shield that intercepts for 4 seconds 300 magic damage (60 second cooldown) previously.
Urgot guide info-> is a pretty good alternative to Banshees, but it prevents us not from OMG or otherwise.

Last breath
+ 40 Attack damage. UNIQUE passive: 40% armor penetration
Urgot guide info-> nice AD bonus, and a good passive, that still greatly increases the damage, worth but only against teams with very good armor, otherwise flat penetration is always better.

Strength of the Trinity
+ 30 Attack damage + 30 ability power + 30% attack speed, + 15% chance to crit, + 12% movement speed, + 250 life, + 250 mana. UNIQUE passive: Your normal attacks get a chance of 25%, the target for 2.5 seconds to slow down 35%. UNIQUE passive: After using an ability the next normal attack deals 150% of basic attack damage as normal (2 second cooldown). Does not stack with “Gloss” or “Curse of the Lich”.
Urgot guide info-> also very funny, because you can make often between the rocket of car attacks, and can often use the passive effect. The rest of the effects is also useful.

 

Sona

How to Play Sona

Sona

League of legends Sona Guide- introduction:

Sona is a supporter, which means who like holt kills and damage out wants to cut properly, which has different clicks.

What should i do with Sona as a supporter?

As a supporter, Sona is there to support your team, so pretty much exclusively for it. Don’t aware of this.

How do I support my team?

Wards! Again and again I see supporter like Sona to buy few or no wards because most gold will convert itself into wards, it is unlikely that you are not getting one wearing around with you.

Now to Sona as support. Sona can heal! Means: easier laning phase for your carry (you play Sona with a carry on the lane, I hope.)

The heal of Sona is quite manaintensiv at the beginning and you should it therefore not spamming. If the opponents are very passive then you may quietly wait for the regeneration of life and need to not heal, if but an attack is imminent, then the carry should be full-life if possible.

To the whole, Sona has still ne nice aura around your carry a bit more resilient make. In the Teamfight you press simply “W” when the cooldown has expired again, that is not so hard ^ ^

Sona’s “q”: A damage spell, right. But, Sona is not as mentioned as to make claims, but to support, so what’s interesting about this ability is the aura (and the effect of passive during the laning phase). Sona plays the hymn of Valor which nearby Allied champions 8/11/14/17/20 receive additional damage and ability power. You may think that this aura not to passive play is, so every time you launch an attack or in the middle are, this ability “keep cool down” (you always enable if possible).

The “W”: An escape or tracking spell. Very nice. If someone flees, or if you fliehst with sona, insert. With Sona BB´s passive a nice bonus for persecution.

The Ulti: A mass stun. Very nice, well with Sona she can decide a Teamfight. To make possible many experiments with Sona (is excellent also to surprise, because you can see what in the gewardeten Bush ambushes, opponents stand on a pile and you have enough time). The Ulti is fighting to initiate, after the tank has gone in, you use the Ulti with sona, and so your team can make neat damage without opposition.

And, last but not least, the passive. After three auras, an extra effect on a car hit. Quite nice with “Q” to put the opponent under pressure a little at the beginning. Quite nice with “W” to weaken the damage of the generic carry before an attack. With “E” quite nicely to the track.

Runes

I have no own Runenbuild only for supporter / sona, but quite good is the following:
Gold/sec. Essences.
Red: Ap
Yellow: ManaReg
Blue: magic resistance.

Items

on the lane, it is best with fairy charm, 2 health 1 Mana Potion and 2 wards.
Once enough money together is bring the philosopher’s stone.
1er shoes
Heart of gold or KAGes lucky pick
2 shoes (mercury or Ionia)
Heart of gold or KAGes lucky pick (which the man step 4 not bought it has)
Tear of the Goddess (much Mana, because you often use skills)
WARDS!
WARDS!(Always repeat step 8 and 9 if not enough gold to buy the other one, or must be just gewarded.)
This is more or less the Endbuild, if the game should last longer you can upgrade the items.
Optionally install a protection of the Legion, if it feels too fast to fall over.

 

Sion

How to Play Sion

sion

Generally, you can play both AD and AP Sion. This is mainly done on the solo top lane. However, it is suitable on the basis of his shield and his OMG also excellent as a tank on the Botlane, or even as a Jungler. Imagine I want you here my personal Lieblingssion: as an AD on the Toplane.

Sion guide – Summoner spells:

With Ghost and exhaust Sion is not the typical AD Beschwörer magic. But he has also not really necessary. Ghost brings him in connection with his Ulti more than you can believe. One runs behind the same quick opponent produced, and had previously been press R. Now comes ghost, and two more three beats later the opponent is already dead! If that doesn’t work, until the ghost duration ends, so exhaust is spoken quickly on him, to making to finally kill him!

Sion guide core items:

Dorans blade
(For a little life and a bit more damage)

Greaves of the Berserker
(natprlich speed may not be missing the attack :) )

Phantom dancer
(This will be enough probably speed on attack until the end of the game)

Blade of eternity
(This is the key in conjunction with your Ulti finally to success)

Bloodthirster
(Still more lifesteal you can have with no Champ! Absolute “must have” for every AD Sion)

Warmog’s armor
Thus we also success (seeing may, concerning the lifesteal)

Atmas Impaler

Sion guide – gameplay:

With Sion, you are one of the most important characters of your team. Namely, you’ll especially valuable in Teamfights, where you could the complete team fully heal by using your Ulti if you’re strong enough. The main task of yours is so to stunnen the enemy carry, and then kill with two targeted hits of our sweet axe. It is even funnier when the opponents you from beginning to focussen. Will stop and think just against. You’ll see that it sometimes can pay off, because you could take out so at least an opponent. But where there is light, there is also a shadow, and at Sion, he is clearly in a stun duration. In most cases, a Sion, which cannot move is a dead Sion. He is probably also a melee. Imagine he would shoot from a distance on you :D

Back to topic: Preparing can be your late game alone. Tried so many last as possible using your e-skills to make hits. You have a minion wave, simply with the exploding plate runs into and then each minion collects very early in the game with one hit. For each kill, there are extra lives. Awesome or? Your stun in conjunction with all skills of Sion and its Summoner spells, make it a real challenge for every opponent (except for Morgana (=)

Sejuani

How to Play Sejuani

Sejuani
Sejuani, the wrath of winter, is the latest champion in League of legends. With this sexy Tankin on her boar, riot heralds a new era of champions with mounts. Sejuani carries a heavy large piston and a powerful shield and thus almost untastbar looks at her mount. I tried out some game variations for this Sejuani Guide and can report unfortunately nothing more than expected. Sejuani is very strong as a tank with his supporter abilities and should therefore also be played. Ideally launches Sejuani in the jungle or support – while I personally would rather play them in the jungle. Just in my last League game for this Sejuani Guide, I could properly enjoy your tank capabilities and exploit as the screenshot below shows. Sejuani has accumulated first little resistance getting armor and magic resistance loosely on over 3000 lives 200 +. With the really good supporter-/ ice skills, Sejuani makes the battering ram of each team – with their mount especially in the endgame.

League of legends Sejuani guide  – Summoner spells

Should definitely be doing blink-. So Sejuani can in combination with the Arctic rush and Shirelyas incredibly well flee reverie or track teams.

As a second skill I have for Sejuani in the jungle of crashing and supporter CV or/and healing.
League of legends Sejuani guide German – runes & masteries

In the runes and Championships you can follow usual tank / supporter Skillungen which.

The refueling/jungle Sejuani guide Championships – I have a 4/26/0 and as support a 0/7/23 (I would advise against rather).

Sejuani guide runes – in the Runenslots I have for Sejuani movement speed, armor, life, Magieresi and little Manareg.

League of legends Sejuani guide German – items / objects

Sejuani guide items

I start with Sejuani recovery trailer with a healing potion.

Then comes the philosopher’s stone (from followers of the recovery) and the new Ninja Tabi Shoes (+ 25 armor. UNIQUE passive: Reduces damage from attacks by not towers by 10%. UNIQUE passive: Enhanced movement 2 (does not stack with other boots).

Sejuani guide tank item built (as shown on the screenshot above):

Shurelyas reverie + nature + Randuin’s omen + Banshee’s Veil + guardian angel.

Of course you can vary slightly in the late game and for example instead of the Banshee’s Veil take the Sceptre of hell… I play Tanky however like to properly and that fits very well in.

League of legends Sejuani Dominion Guide

Dominion is similar to – da Tanky would remain. To start the Ninja tabi and some healing potions regardless. Then the same additional items. Should work really well. You realize just in Dominion very neatly lack Sejuani DMG and man only coincidentally the one or other kill dust – this is now but also not the focus, if you play a tank / support.

League of legends Sejuani guide – tips and tricks

Sejuani is a very new champion, i.e. your fellow players know maybe not quite exactly what can Sejuani and like her best with her Ganked. This can make slightly heavier communicates life you at the beginning – so at best, if your Ganken want, needs help, or join the retreat. At the latest with level 6 can one really good ganking, because the ultimate then really completes the support skills. Enjoy the guide and all the best.

Ryze

How to Play Ryzen

Ryze

Welcome to my first League of legends Guide, which deals with the Champion Ryze. This Ryze guide is designed to get the maximaen damage from Ryze and teach the opponents fear that!

League of legends Ryze guide – items:

At the beginning I start always with a Sapphire Crystal and a healing and Mana Potion for Ryze
After I’m back “geportet” the first time I get the normal shoes and tear of the goddess Ryze, from the outset to take full effect their liabilities.
Then he gets a Sapphire Crystal, a cloth armor and magician shoes
Chain vest and cloth armor
Ryze is a frozen heart
As the next item I get him a magic wand
Then one of the most important items in this Ryze Guide: bar of the Archangel-> by the accumulated Mana tear of the goddess and the + 500 Mana from frozen heart + 400 Mana bar of the Archangel comes the passive SDE properly to the “blossoming”.
From here you can vary: against much ability power, I buy my Banshee’s veil. Against many physical damage, I buy myself Zhonya hour glass. Against much CC either Banshee or Zhonya hourglass veil and to get the maximum damage I buy myself 2 x rod of the Archangel
Then, Ryze gets back a wand
…einen oversized bar
…und this is Rabadons dead hood!
Finally shine is bought and expanded into curse of the Liches.

League of legends Ryze guide German – laning:
I’m going as a Ryze mid or Botlane. I play very aggressively and harrasse the opponents always with my w > Q combo. E farme I as many minions as possible. It is very important to use also the Ulti really very often, as it has a very low CD, you should use really very often, no matter whether in Teamfights or 1v1! Use skills always in this order: R – > E-> W > Q so are you doing the most damage.

League of legends Ryze guide  – skills / abilities:

Passive: Arcane mastery – if Ryze casts a spell decreases the cooldown of all other spells by 1 second.
Q: overload – Ryze unloads pure energy at an enemy unit and caused this severe damage and additional damage based on Ryze’s maximum mana. Ryze gains passive cooldown reduction also 2/4/6/8/10%.
W: Rune prison – Ryze catches the target unit in a cage of runes, so that they can not move for the duration of the ability and dealing damage. This is based on reinforced by Ryze’s maximum mana.
E: spell flux – Ryze fires a ball of pure magical power, dealing damage and bounces up to 6 times the initial target. Thus, also the magic resistance of hit targets is reduced.
R: concentrated power of despair – Ryze forbidden, arcane power, which grants additional spell vamp him and all his spells damage cause by the. In addition Ryze’s maximum mana.
Q: on level 4, 5 and 7-9
W: on level 1, 3, 10, 11 and 13
E: on level 2, 14, 15, 17-18
R: at level 6, 12 and 16

 

Riven

How To Play Riven

riven

For me personally, is riven, one of the best Tanky DPS champions in League of legends. Thus, I do not mean that it is a good Offtank. Riven jumps into the fight, can survive 4-6 seconds under fire of the enemy and give very fast very much damage the enemy carry. Then can they use their skills in most cases again from combat “rise”. Played is riven mostly on the top of the lane and is there, in the truest sense of the word, really good. For this reason I thought it would be worth mentioning, as you’re gonna get riven at all to such a Tanky DPS champions.

Riven guide – Summoner spells:

In riven, I choose always Flash and ignite. There are just the typical Summoner spells, not really surprising in this guide. Flash for fast ranking jump and escape and ignite for more damage, even if you can’t get behind.

Riven guide – core items:

Boots + 3 x Health Potion
(For mobility at the beginning and a little more life to the longer survival)

Mercury’s treads
(To be a Tanky-DPS-Champ, you need a little magic resistance. You will get this by mercury.)

Bloodthirster
(Lifesteal is always a delicate thing. You should usually never refrain as AD Champ.)

Guardian Angel
(Many are now saying: ‘what?) “So early in the game a guardian angel?” But clear! Continue beating up on the enemy so the charming is riven. Twice or more to hit the Skillkombo, an opponent may end fatal for this.)

Frozen Mallet
(The fact that your AD and life gets and also have a great opportunity to slow your opponent down makes the Frost hammer to a core item)

Last breath
(AD and armor penetration… Must you say something else?)

Bloodthirster
(We have not enough long. Great damage + great Lifesteal = big problem)

Youmus spirit blade
(Finally, the cherry on the cake: AD + bigger crits + armor penetration…) And as if that were not enough, you can get another 8 seconds 50% attack speed with the active skill in a Teamfight. If this is not ultimate, then I don’t know also!)

Riven Guide – Gameplay:

Riven hat auf der Sololane mit wenigen gegnerischen Champs Probleme. Solltest du mit dem Gegner zufriden sein, kannst du mit deine Schild/Sprung Kombo ordentlich Schaden austeilen. Solltest du dir nicht sicher sein, dass du weniger Schaden kriegst als du austeilst, harasse ein bisschen mit w- und e-Skill. Versuch dir, bei einem guten Start schon ein Riesenschwert zu holen, dem Ausgangspunkt zu unserem Blutdürster. Du wirst nach einigen Spielen merken: Riven kriegt man nur mit Bewegungsunfähigkeit und Verlangsamung wirklich klein. Noch schlimmer wirkt sich ein verstummen aus, weil dann sogut wie kein Damage mehr gedealed wird. Versuche möglichst im Mid Game dahin zu laufen, wo dein Team dich braucht. Durch ihren Stun kann sie den Gegner kurzzeitig daran hindern sich zu bewegen, und kann ihrerseits ihren q-Skill in Position bringen: Durch den dritten gezielten Schlag haut sie den Gegner zu ihren Mitspielern, die dann ein ziemlich leichtes Spiel haben müssten. Sollte das Spiel zu diesem zeitpunkt nicht vorbei sein, gibt es noch mehr für dich zun tun.

Niemand ist nun mehr wirklich auf seiner Lane, Team Fights sind ausgebrochen, Türme werden zerstört und der Baron wartet nur auf Champions, die ihn töten wollen. Willkommen im Late Game!

Wenn du bis jetzt keinen Blutdürster hast, wird es allerhöchste Zeit. Versuch ab jetzt variabel zu deinem Team zu sein. Kaufe dir das Item, was dein Team im Moment am meisten braucht. Je nachdem, welcher gegnerische Champ am gefährligsten für euer Team ist halt mehr Schaden, Rüstung oder Magieresistenz. Versuch deinem Team zu helfen. Du bist zwar nicht der Carry, kannst aber, wenn du je nach Situation richtig entscheidest ein ganzes Spiel alleine Carrien!

 

Orianna

How To Play Orianna

orianna

Orianna is one of the champions, which is really hard to play, you however well they can play she makes in the Terrans do not very much damage can but the team also still support with their skills. Orianna refer all their skills on her ball, which you must always sure where it is now. 300 Minions are a lightness in 30 minutes with Orianna as making all their skills area damage. The high range has enabled the Orianna to her away too far from the enemies and to do damage because she can make her ball to a teammate who stands in the middle of the opponents and from there used their skills.

Orianna guide – Summoner spells

Flash is self explanatory, you can use it for many different situations such as when the enemy jungle comes, you can thus differ from one of his abilities or come closer to your Tower. If the opponent has little life and you want to quickly kill him your Flash can use fast forward to teleport him then attack and dissonance to do damage and to slow down and if he runs away you can then bring him back with shock and kill him. With ignite you can reduce the amount to which an opponent heals itself to 50% and it thus makes absolute damage what sometimes will bring a killing you for Morgana’s shield, this fighting but only magic damage from not the ignition.

Orianna guide – items / objects

Running shoes and 3 healing potions are actually the most common what it takes in the middle because it simply mobile this against the capabilities of the enemy and in little, life with a healing potion can heal to next minion to farms.

With approximately 1500 gold you can into the base go back and pick up a Katalystor of the protector and 2-4 wards. The item is a life, mana and at each level, the man new to it gets regenerates health and mana which is very useful when Orianna as she consumed rather much Mana at the beginning. The wards used to see whether the enemy jungle in your jungle going and to see whether he ganking you want.

I build out the running shoes magic shoes and I make the catalyst of the protector to a rod of ages. The magic shoes give me extra magic penetration and 450 lives, 525 mana and 60 ability power gives me the rod of ages. The bar gets again extra 18 life, 20 Mana, and 2 ability power every minute. That stacks up 10 times which get 530 life, 725 mana and 80 ability power from the bar after 10 minutes.

Next I get Rabadons death hood which you get 140 ability power as soon as possible and passively increase your ability power by 30%. Alone only Rabadons death hood gives this 182 ability power.

The next item that I get after Rabadons death CAP is the empty bar because the opponents now slowly get magic resistance and it of course as soon as possible should counter that because it otherwise makes less damage which can decide a team fight.

Zhonya hourglass is with me because the opponent will try you and the carry in the team fighting to kill the next item as you do very much damage the whole enemy team and therefore to use the active ability by the Zhonya which makes you invulnerable and not selectable for 2 seconds. Also, you have 2 seconds where go your cooldowns down so you can use abilities equal to then again 1-2.

/ Last I get myself, if ye not permanent gefokust, curse of the Lich. You get more movement speed and whenever it uses an ability your next normal attack is again extra damage in height your ability power what are likely to be damage in the case already around the 700. The effect has a cooldown by 2 seconds. Otherwise if the opponents are permanently on you I’d rather take the guardian angels due to the resistance and the revival.

Orianna Guide – early game

As always, it is in the early game simply minions kill and prevent your opponent from doing to kill minions by her attacking him with your ball. While you do that you should not forget to protect you where their wards (magical vision) is up from Ganks of the opponent. The 2 screenshots that immediately follow, I show you where I prefer to have the best possible view in the wards if the enemy jungle comes to me or runs into the jungle from us so that we can catch him then.

Here wiedermals you can see very well, someone from the river comes or goes the opponent to your jungle / you from the small aisle between the spirits and the river you ganking wants. You do not see but whether the Center to the Bluebuff is, and see not so early that the jungle comes from his jungle.

You should only the gold for a ward then puts them on the page on which you would rather have it, in my case would be the page where the spirits of the opponent, and more stops on the side if you kill a minion. For example your ward is right so you stand on the lane more on the right side because there was the Jungler early on due to your look and can run, however, he comes from the left and she is far to the right he must run completely through the entire lane until he is with you while you can disappear by the River in your jungle.

Orianna guide – mid game

Now you should have a lot of items and vassal killings. You should be now often on the road with your team if it calls the situation and kill as many minions as you can because you still need money for your equipment. Also, you should visit if you can help on the other lanes by going to kill the opponent quickly there and still be your lane time to surprise the enemy jungle if he makes a mistake.

Orianna guide – late game

Now, you should be almost done with your equipment, and only when your team staying because it can come at any time to a team fight. You should also always see whether somewhere an opponent is not in his group and if this is the case it surprise and kill or a team fighting force as long as the opponent in the minority are.

Orianna guide – team battles

Before it comes to a team fight you should your initiator (the ones which starts the team battle) like for example Malphite, singed, etc. your ball give so that it has a shield and increased resistance, and if necessary speed up so that it actually comes to all enemies. Ensure that you are still enough keep the ball to him and to you does not start if he is in the opponents so that you can make dissonance and Shockwave and thereby meet the whole team what makes everyone much damage and briefly incapacitate makes them because they are considered by Shockwave to the ball as we have seen on the screenshot above against Sona. Otherwise you do then your command: attack and dissonance damage opponents and used the sign to the people who need it.

Nidalee

How to Play Nidalee

Nidalee

I welcome every Summoner sincerely wanting to learn char, Nidalee, and learn something about my main. To first of all should be said, that turns this Nidalee guide especially on already intermediate players and there must be a certain knowledge about the game. Nidalee is played at the moment in 2 ways, of course, there’s more, but these 2 are the strongest in my opinion. I’ll look here but only with the version preferred by me; Speardalee.

Why Nidalee?
Why should you play good question, precisely Nidalee? Nidalee is something for players who are looking for a challenge and want to play not an all world shame Pion. In my opinion Nidalee belongs to the most difficult chars in the whole game. A well played Nidalee must know exactly when she did what to do, when one starts a fight, and when they are not. Nidalee requires a lot of skill, only their combos in the shape of the cat must be extremely fast and always available. Added to all of the points that Nidalee ne horny Katz is.

League of legends Nidalee guide  – team Setup

For this version of Nidalee, it comes to poken that you safely win the Teamfight by much AP your opponent before Teamfights through the Spears already so low. Here, it is important to have that no fighting must start, if it is not ready to a team. Here are particularly champions with AoE slow or MS-buff for the whole team. Also you should have a good initiator, because if your opponent is low enough, you will also fight. The most popular Setup that I and my friends have and brief explanations to the Champs look as follows:
-Nidalee(top) heart of the team, accuses fights constantly Spears on opponents, can also quickly flee and thus avoid an unwanted Teamfight, not to mention their strong scavenging abilities are.
-Gragas(Mitte)kann with his drums which opponent also well poken, prevented by ultimate if necessary an initiate of the opponent and has a good escape with his check.
-Gangplank(jungle)Ms-buff for the whole team(Flucht;initiate), Dauerslow on opponents, AoE ultimate slow, heavy jungle, the Nidalee the blue leaves.
-Sona(BOT) Ms-buff for the whole team (especially in conjunction with Shurelya’s reverie), AoE ultimate stun, nice heal.
-Ashe(BOT) with arrow Ashe has the best initiate of the entire game, AoE slow with Salve.
As you can see, the whole team is perfectly matched to each other, by the way, CLG plays also sometimes as a poke team. We have a Winrate of about 70% in the ranked.

League of legends Nidalee guide  – gameplay

Nidalee Guide – early game

Nidalee is played mid or top. In the early Nidalee is still pretty harmless, but not helpless, nevertheless thou shalt come with this version to kills before lvl6, which does not mean that you can harrassen the enemy not with Autoattacks. Through your heal, you can ignore the Harrods ACE of the enemy quite easily and with the as buff you can annoy even better. From lvl6 you very doing well by Puma harm and farmst creepwaves in a few seconds. You should always nice on the lane to lard the bushes with traps, this protects you from Ganks and thereby you can also see whether your lane enemies in the Bush is. Hardly the Javelin throw is meant to be used at the beginning. Since one otherwise is mana. As soon as one has its catalyst can have also likes a spear, when the opportunity arises, but also there is to discourage a Gespamme. Items of the early games are catalyst, 1er or sorcerer shoes and depending on the startup item a Dorans ring. BTW. WARDS do not forget!

Nidalee guide – mid game

NIDA blooms right in this part of the game, you can clear the Creepwaves with few skills and make your opponent quite well harm which the lane often kills out look on, at least you should here have no problem with farms and front being made whole by the cs. Once the Teamfights start your jungle should give absolutely the blue buff, so you can poken the opponent with the Spears without Mana runs out. Here, you should, if not already present the magic shoes, rod of ages and a Rabadons death cover. When a Teamfight has started, keep you you back until you see that you can kill an opponent with a w-e-q combo in cat form. If the fight then neither won nor lost is that you draw yourself again briefly back and throw one or a few Spears, depending on the output of the fights, you may just jump now in the form of Puma and “clean up”. Nidalee almost none is it. If rather badly to go out of the fight, however, seems to throw you or until Spears are you will be forced to retreat, heal where you normally during the flight between man and cat and throwing Spears or you, or a mate.
Nidalee guide – late game
The Teamfights expire in late pretty much like in the mid game. Try your Itembuild with empty bar to complete Lichbane and Zhonya’s hourglass or Banshees. One should not forget to annoy the enemy still with Lichbane car hits between the poker with the Spears. Also don’t forget in a fight to enable Zhonya’s.

League of legends Nidalee guide – tips and tricks

Nidalee can jump with her e on some walls, but this is not at all walls just simply and sometimes even I fails it ^ ^ Best practice it easily enough. What also has to be mentioned is that Nidalee Mage-creeps can pretty early Onehitten with an e-w combo. If you know this, man kills whole Creepwaves in a few seconds and can push so quite strongly. Remember that the Spear is your most powerful weapon, and that he does more damage depending on the distance is next, thinks so also remember to steal Baron or Dragon, with full Spears I’ve stolen many Baron as the spear does more damage than the enemy smite.